Alex Monasterio 8/25/25 Alex Monasterio 8/25/25 Dev Log 04 - UI and the Self-Reflective Nature of Writing Characters Read More Alex Monasterio 8/20/25 Alex Monasterio 8/20/25 Theseus WIP - Dialogue System Read More Alex Monasterio 8/17/25 Alex Monasterio 8/17/25 Dev Log 03 - Self Doubt and Dialogue Systems Read More Alex Monasterio 8/13/25 Alex Monasterio 8/13/25 Theseus WIP : Door Logic, Cheap Bed and Window Modeling Read More Alex Monasterio 8/11/25 Alex Monasterio 8/11/25 Clair Obscur Review Read More Alex Monasterio 8/6/25 Alex Monasterio 8/6/25 Theseus WIP : Doors, Inventory and Levels Read More Alex Monasterio 8/3/25 Alex Monasterio 8/3/25 Dev Log 02 - The Flood Read More Alex Monasterio 7/30/25 Alex Monasterio 7/30/25 Generating Architecture with Custom Mesh Modules Read More Alex Monasterio 7/27/25 Alex Monasterio 7/27/25 Dev Log 01 - Game Development Is Hard (I'm Still Doing It) Read More
Alex Monasterio 8/25/25 Alex Monasterio 8/25/25 Dev Log 04 - UI and the Self-Reflective Nature of Writing Characters Read More
Alex Monasterio 8/17/25 Alex Monasterio 8/17/25 Dev Log 03 - Self Doubt and Dialogue Systems Read More
Alex Monasterio 8/13/25 Alex Monasterio 8/13/25 Theseus WIP : Door Logic, Cheap Bed and Window Modeling Read More
Alex Monasterio 7/30/25 Alex Monasterio 7/30/25 Generating Architecture with Custom Mesh Modules Read More
Alex Monasterio 7/27/25 Alex Monasterio 7/27/25 Dev Log 01 - Game Development Is Hard (I'm Still Doing It) Read More